AI Insights · Timothy · January 2025
High Fantasy Games Performance in Slovenia Q4 2024
Explore the performance of top high fantasy games on a unified platform in Slovenia during Q4 2024, with insights from Sensor Tower.
In the fourth quarter of 2024, the high fantasy gaming market in Slovenia showcased varied performances across the top applications on a unified platform. Here's a detailed look at how these games fared, based on data from Sensor Tower.
Coin Master from Moon Active saw a steady rise in weekly revenue, peaking at approximately $18.8K in late November. Weekly downloads fluctuated, starting at 673 and ending at 330, while weekly active users saw a decline from 4.6K to 4.2K.
Clash of Clans, developed by Supercell, experienced a revenue peak of $6.2K in late November. Downloads reached their highest at 354 in the same period. Active users showed a significant increase, growing from 5.6K to over 10.6K by the end of December.
Clash Royale, another title from Supercell, maintained a steady revenue stream, with highs of around $3.6K in early October and December. Downloads were relatively stable, with a peak of 501 early in the quarter. Active users peaked at 14K by late December.
Evony by TOP GAMES INC. showed moderate activity with revenue peaking at $3.4K in late December. Downloads varied, peaking at 205 in the final week. Active users decreased from 1.4K to just over 1K.
RAID: Shadow Legends from Plarium Global Ltd saw its highest revenue of $3K in late December. Downloads were low, peaking at 103 in the last week. Active users remained relatively steady, ending the quarter at 246.
These insights offer a glimpse into the dynamic performance of high fantasy games in Slovenia, with more detailed analyses available from Sensor Tower.